Dave Tremont and Leonard EllisSee more from Dave
Son and heir of the King of Rohan, Théodred was as fine a horseman as any of his people, riding with his parents before he could walk. By manhood he was appointed Second Marshal of the Mark. Based at the Hornburg, he and his Éored patrolled the western reaches of Rohan where the River Isen curled a winding course toward the sea.
At the shallow Fords of the Isen Théodred’s company was set upon by Orcs and the prince himself was cut down. Though senseless and left for dead in the river, Théodred still drew breath and was rescued by his cousin Éomer, who bore him to his father in Edoras.
Yet even in his home the prince was not safe, for while he lay in a swoon a cruel poison was administered by the King’s treacherous servant, Wormtongue. Théodred was buried with honour in his armour, sword upon his breast and etched helm of brass and steel at his feet, in the barrows before the citadel. There he would join his forefathers to sleep beneath the delicate blooms of the simbelmynë until the end of days.
David Tremont, who was already working at Weta Workshop when the original was made, was able to lay hands on the very same hand-drawn etching patterns created for the film more than a decade before
Back by popular demand, Weta Workshop is proud to announce the return of its Helm series. Each 1:4 scale Helm is made from polystone and comes in an edition of just 750.
With the original movie prop sourced from Weta Workshop’s archives and positioned next to his desk for reference, Weta Workshop model maker David Tremont fashioned the 1:4 scale miniature version of Théodred’s Helm
Accompanying your Limited Edition helm: an exclusive behind-the-scenes insert written by Weta Workshop senior concept designer and author, Daniel Falconer, detailing how the film version was brought to the big screen!
Behind-the-Scenes on The Hobbit: The Battle of the Five Armies
Please note: images are of a pre-production prototype. Each sculpture is hand painted and minor variations will occur.
Weta Workshop’s high-quality Middle-earth collectibles are designed by the very same artists and technicians who work on our film projects. It takes 400-500 hours to design, sculpt, model make, mold, and paint the prototype for each new piece. Whether it be a prop replica, beautiful environment or iconic character, we treat our collectibles with the same level of care and attention to detail that we bring to our film work.