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He is currently the design co-ordinator on Weta's own television series, The WotWots and co-hosts Weta's podcast, the WetaCast with Magnus Hjert.
Daniel Falconer is one of a group of designers who joined Weta Workshop in 1996, shortly before The Lord of the Rings, working on projects such as Hercules and Xena. With a degree in graphic design, majoring in illustration, Daniel has an enthusiasm for world design and the development of imaginary cultures and creatures as a means to tell stories. He also has a deep knowledge of Tolkien's Middle-earth, thanks to an avid interest in the books and associated materials, which frequently proved useful on the project.
This lead to Daniel also being involved in writing copy for Weta's licensed collectible product from The Lord of the Rings, a role that has continued alongside his design responsibilities in the years that have followed.
Since The Lord of the Rings, Daniel has contributed design work for various projects including King Kong, The Lion, the Witch and the Wardrobe and the short lived Halo movie adaptation. In 2005 he collated and wrote Weta's two first books, The World of Kong, and The Crafting of Narnia, showcasing the illustrative work of the entire design department on King Kong and the two Chronicles of Narnia movies. Daniel contributed designs for Avatar and more recently has returned to Middle-earth to work on The Hobbit.
love the podcast
great podcast! I have an idea for ur grordborts range.... Read more.
great podcast! I have an idea for ur grordborts range. Since the guns are something you'd put over ur mantle. Id love to see weird alien animal heads, mounted on plaques like a trophy hunter would have. thatd be great to hang up in my den! Hide.
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